Geoffrey Litt is a design engineer at Notion. Previously, he was a senior researcher at the independent research lab Ink & Switch, and he got his PhD in HCI at MIT. Geoffrey’s work focuses on malleable software and designing environments for thinking.
Timestamps
- 0:00 — Introduction
- 0:47 — Design Is More Than Better Animation
- 3:32 — Malleable Software and Coding Agents
- 9:06 — Human-Software Interaction is a Full-Stack Problem
- 12:43 — Getting Users On Board and Deeper
- 15:53 — The Trap of Just Building More
- 20:27 — Primitive Design Is a Taste Problem
- 22:20 — Understanding Is the New Bottleneck
- 27:22 — How To Develop Taste?
- 34:49 — Productivity vs. Speed
- 38:10 — Will Better AI Hurt Human-Human Collaboration?
- 44:34 — Advice for Designing Better Products
References
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